Glenda Revelle
This is a likely match — the affiliation was inferred from OpenAlex, ORCID, and web sources but has not been fully confirmed. Treat with appropriate caution.
Researcher
Also affiliated: University of Michigan (1979); Joan Ganz Cooney Center (2010); Sesame Workshop (2003–2010); Design Interactive (United States) (1990); Human Media (2003); University of Maryland, College Park (2000–2003)
Faculty Researcher
Research Areas
Biomedical Subjects
Links
Biography and Research Information
OverviewAI-generated summary
Glenda Revelle's research focuses on the application of learning analytics in game-based environments. Her work investigates how data derived from gameplay can inform educational strategies and enhance learning outcomes. Revelle has published on the topic of game learning analytics, with her most recent publication appearing in 2022, indicating recent activity in this area.
Metrics
- h-index: 19
- Publications: 44
- Citations: 1,307
Selected Publications
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Game Learning Analytics (2022)
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Child-Computer Interaction SIG: Looking Forward After 18 Years (2020)
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Technology Support for Adults and Children Reading Together: Questions Answered and Questions Raised (2019)
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Parent-Child Dialogue with eBooks (2017)
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Child-Computer Interaction SIG (2016)
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Proceedings of the 14th International Conference on Interaction Design and Children (2015)
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Creating E-Textile Activities in a Textile Design Course to Engage Female Middle School Students in STEM Learning: An Undergraduate Design Experience (2015)
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Electric Agents (2014)
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Applying Developmental Theory and Research to the Creation of Educational Games (2013)
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Electric agents (2013)
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Hello, is grandma there? let's read! StoryVisit (2011)
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Pop goes the cell phone (2011)
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Electric Agents (2011)
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Interactive rich reading (2011)
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CHI 2010 special interest group (2010)
Collaboration Network
Top Collaborators
- Game Learning Analytics
- Game Learning Analytics
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