Joomi Lee Source Confirmed
Affiliation confirmed via AI analysis of OpenAlex, ORCID, and web sources.
Assistant Professor
University of Arkansas at Fayetteville
faculty
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Biography and Research Information
OverviewAI-generated summary
Joomi Lee's research investigates the intersection of technology, human behavior, and health outcomes. Her work explores the efficacy of virtual reality (VR) in promoting health behaviors, such as increasing perceptions of influenza vaccination. Lee also studies how spatial and temporal aspects of VR influence user motivation and behavior, including approach and avoidance tendencies, and the long-term effects of novelty on learning within virtual environments. Additionally, her research addresses concerns related to algorithmic bias, examining how factors like race and gender shape perceptions of discrimination in automated decision-making systems. She has also investigated the use of sensor-based technologies to mediate social support for children's health behavior change and explored the relationship between social media use, virtual reality use, and mental health.
Metrics
- h-index: 6
- Publications: 29
- Citations: 102
Selected Publications
- Beyond the Screen: A Meta-Analysis of How Tracking Levels, Age, and Issue Relevance Shape the Effectiveness of Immersive Media in Health Communication (2025) DOI
- From Novelty to Knowledge: A Longitudinal Investigation of the Novelty Effect on Learning Outcomes in Virtual Reality (2025) DOI
- Problematic social media use in 3D? Relationships between traditional social media use, social virtual reality (VR) use, and mental health (2025) DOI
- Underrepresented Rather than Misrepresented? A Content Analysis of Female Characters’ (non)Sexualization in Virtual Reality (VR) Games (2024) DOI
- Conferencing together in social virtual reality: Bringing agency back into affordances-based approaches in communication scholarship (2024) DOI
- Mediating social support through sensor-based technologies for children’s health behavior change (2023) DOI
- Using time travel in virtual reality (VR) to increase efficacy perceptions of influenza vaccination (2023) DOI
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